Repair time is the component's time for one DOT, divided by the DOTs working on it. A DOT repairs for about five minutes on a battery, then beams home to recharge and beams back on its own.
Fictional model; times and power are provisional gameplay values.
Stands in for combat damage, faults and wear.
Repairs take minutes; speed the clock to watch DOTs run down, beam home, recharge and go back.